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	<title>Comments on: You Don&#8217;t Want to Experience 6 Days in Fallujah</title>
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	<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192</link>
	<description>Will Snizek's Blog</description>
	<pubDate>Thu, 18 Mar 2010 00:09:17 +0000</pubDate>
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		<title>By: Xakhdiezi</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-655</link>
		<dc:creator>Xakhdiezi</dc:creator>
		<pubDate>Wed, 10 Feb 2010 05:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-655</guid>
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	<item>
		<title>By: Will Snizek</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-79</link>
		<dc:creator>Will Snizek</dc:creator>
		<pubDate>Mon, 27 Apr 2009 15:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-79</guid>
		<description>probably a smart choice</description>
		<content:encoded><![CDATA[<p>probably a smart choice</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron Mazza</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-78</link>
		<dc:creator>Aaron Mazza</dc:creator>
		<pubDate>Mon, 27 Apr 2009 13:52:25 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-78</guid>
		<description>Looks like this game won't see the light of day - http://www.joystiq.com/2009/04/27/report-amidst-protest-konami-abandons-six-days-in-fallujah/</description>
		<content:encoded><![CDATA[<p>Looks like this game won&#8217;t see the light of day - <a href="http://www.joystiq.com/2009/04/27/report-amidst-protest-konami-abandons-six-days-in-fallujah/" rel="nofollow">http://www.joystiq.com/2009/04/27/report-amidst-protest-konami-abandons-six-days-in-fallujah/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Will Snizek</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-41</link>
		<dc:creator>Will Snizek</dc:creator>
		<pubDate>Sat, 11 Apr 2009 22:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-41</guid>
		<description>The thing about the whole thing is I truly do not believe most gamers would want to experience actual combat.  All the combat games we have now are what I'd call the "romantic" and "glorious" side of war.  There's something uplifting about that, and for the most part war games are a pleasant fiction.  It's really just a tough subject I suppose.  I fear soldiers will be dishonored and the wrong message may come out of this.  If Konami somehow shocks me and gives us a believable and rewarding (positive or negative) I will eat my own words :)</description>
		<content:encoded><![CDATA[<p>The thing about the whole thing is I truly do not believe most gamers would want to experience actual combat.  All the combat games we have now are what I&#8217;d call the &#8220;romantic&#8221; and &#8220;glorious&#8221; side of war.  There&#8217;s something uplifting about that, and for the most part war games are a pleasant fiction.  It&#8217;s really just a tough subject I suppose.  I fear soldiers will be dishonored and the wrong message may come out of this.  If Konami somehow shocks me and gives us a believable and rewarding (positive or negative) I will eat my own words <img src='http://kezins.info/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Will Snizek</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-40</link>
		<dc:creator>Will Snizek</dc:creator>
		<pubDate>Sat, 11 Apr 2009 22:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-40</guid>
		<description>I'll have to give it to Matthew b.  I like the direction of your idea.  I guess I still have a problem with this being billed as a 3rd person survival horror type game though.  To be fully interactive, they would really need to go a simulation or possibly even strategy route.  I know my post sounds completely against the idea of the game, which I am not totally.  I hate censorship, but I also hate movies or games claiming to be realistic when they aren't.  And to be fair, they need to portray the enemy from a non-biased view.  The whole "shooting some bad dudes" is the feeling I get this could be headed in.  I don't think they should glorify war when it's supposed to be realistic and really shouldn't be a shooting game for the most part.  Actual gunplay in combat is minimal.  There aren't enough bullets anyway for non-stop action like in the games.  If they fired off rounds in real-life like we do in games, everyone would run out of supplies in less than an hour.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll have to give it to Matthew b.  I like the direction of your idea.  I guess I still have a problem with this being billed as a 3rd person survival horror type game though.  To be fully interactive, they would really need to go a simulation or possibly even strategy route.  I know my post sounds completely against the idea of the game, which I am not totally.  I hate censorship, but I also hate movies or games claiming to be realistic when they aren&#8217;t.  And to be fair, they need to portray the enemy from a non-biased view.  The whole &#8220;shooting some bad dudes&#8221; is the feeling I get this could be headed in.  I don&#8217;t think they should glorify war when it&#8217;s supposed to be realistic and really shouldn&#8217;t be a shooting game for the most part.  Actual gunplay in combat is minimal.  There aren&#8217;t enough bullets anyway for non-stop action like in the games.  If they fired off rounds in real-life like we do in games, everyone would run out of supplies in less than an hour.</p>
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	<item>
		<title>By: Matthew b</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-35</link>
		<dc:creator>Matthew b</dc:creator>
		<pubDate>Fri, 10 Apr 2009 17:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-35</guid>
		<description>Ok, if Konami does this write it has the potential to be a ridiculously good game.  The way they do that is by leaving it completely uncensored, not to be graphic but they need to include; dead (or dying) women, children, and soldiers.  Also tedious bordem, but within this bordem (perhaps on a routine patrol) you get invested in your fellow soldiers and they're back stories.  And on the next routine patrol, an IED (improvised explosive device) decimates the Humvee infront of you carrying the men you just bonded with.  Make the player, witness their friends die, because this is what happens on the battlefield.  Also this should really just be a interactive doc/movie to portray story more convincingly.  So that way players arn't waiting to just go shoot some bad dudes.</description>
		<content:encoded><![CDATA[<p>Ok, if Konami does this write it has the potential to be a ridiculously good game.  The way they do that is by leaving it completely uncensored, not to be graphic but they need to include; dead (or dying) women, children, and soldiers.  Also tedious bordem, but within this bordem (perhaps on a routine patrol) you get invested in your fellow soldiers and they&#8217;re back stories.  And on the next routine patrol, an IED (improvised explosive device) decimates the Humvee infront of you carrying the men you just bonded with.  Make the player, witness their friends die, because this is what happens on the battlefield.  Also this should really just be a interactive doc/movie to portray story more convincingly.  So that way players arn&#8217;t waiting to just go shoot some bad dudes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JJ</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-34</link>
		<dc:creator>JJ</dc:creator>
		<pubDate>Fri, 10 Apr 2009 17:13:23 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-34</guid>
		<description>The game that I've played which came closest to simulating real war in my opinion was World War 2 Online: Battleground Europe.  Graphically, it is very dated and doesn't look realistic at all, but it does simulate the hours of boredom and driving/ marching/flying for miles and waiting for something to happen...only to be killed by some unseen enemy as soon as the action starts.</description>
		<content:encoded><![CDATA[<p>The game that I&#8217;ve played which came closest to simulating real war in my opinion was World War 2 Online: Battleground Europe.  Graphically, it is very dated and doesn&#8217;t look realistic at all, but it does simulate the hours of boredom and driving/ marching/flying for miles and waiting for something to happen&#8230;only to be killed by some unseen enemy as soon as the action starts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: somewhat</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-31</link>
		<dc:creator>somewhat</dc:creator>
		<pubDate>Fri, 10 Apr 2009 16:21:33 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-31</guid>
		<description>War is Hell. I don't think a game can recreate having to empty your bowels at the beginning of a firefight because of adrenalin and instinct kicking in. Plus you usually go into auto mode in the active parts of battle due to the training you received. And all the waiting (hours and days on end) for the next  flurry of action would kill any hopes of a game being realistic. And not to mention being unable to replicate the bonds that are created between you and your comrades that such a high level of stress creates.</description>
		<content:encoded><![CDATA[<p>War is Hell. I don&#8217;t think a game can recreate having to empty your bowels at the beginning of a firefight because of adrenalin and instinct kicking in. Plus you usually go into auto mode in the active parts of battle due to the training you received. And all the waiting (hours and days on end) for the next  flurry of action would kill any hopes of a game being realistic. And not to mention being unable to replicate the bonds that are created between you and your comrades that such a high level of stress creates.</p>
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		<title>By: Will Snizek</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-27</link>
		<dc:creator>Will Snizek</dc:creator>
		<pubDate>Fri, 10 Apr 2009 16:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-27</guid>
		<description>I also agree COD was not very realistic and that's probably what makes it fun.  The story wasn't great honestly.  Multiplayer really makes COD4 and COD WAW so great.   The weapons are very realistic and the settings are pretty good, but the story is what I'd consider fantasy, which isn't a bad thing.</description>
		<content:encoded><![CDATA[<p>I also agree COD was not very realistic and that&#8217;s probably what makes it fun.  The story wasn&#8217;t great honestly.  Multiplayer really makes COD4 and COD WAW so great.   The weapons are very realistic and the settings are pretty good, but the story is what I&#8217;d consider fantasy, which isn&#8217;t a bad thing.</p>
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		<title>By: Will Snizek</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-25</link>
		<dc:creator>Will Snizek</dc:creator>
		<pubDate>Fri, 10 Apr 2009 16:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-25</guid>
		<description>To be realistic, they would have to include everything..at least the way the game has been pushed so far.  Even with all the WWII games we have, most of them have fantasy elements and I think that's ok.  An actual game completely realistic about war wouldn't be much of a game.  

I'll definitely be curious to see how all of this turns out.  Konami could surprise me and I change my mind, but I doubt it.  I just don't see people wanting a realistic combat experience.  Realistic settings and weapons are nice, but an actual story that is totally truthful (which I doubt this one would be anyway) wouldn't be fun to play.</description>
		<content:encoded><![CDATA[<p>To be realistic, they would have to include everything..at least the way the game has been pushed so far.  Even with all the WWII games we have, most of them have fantasy elements and I think that&#8217;s ok.  An actual game completely realistic about war wouldn&#8217;t be much of a game.  </p>
<p>I&#8217;ll definitely be curious to see how all of this turns out.  Konami could surprise me and I change my mind, but I doubt it.  I just don&#8217;t see people wanting a realistic combat experience.  Realistic settings and weapons are nice, but an actual story that is totally truthful (which I doubt this one would be anyway) wouldn&#8217;t be fun to play.</p>
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		<title>By: John</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-24</link>
		<dc:creator>John</dc:creator>
		<pubDate>Fri, 10 Apr 2009 16:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-24</guid>
		<description>@Brad

What story are you referring to in COD? The one where they throw you from mission to mission and at the end of it the game ends?  I hardly call that a story at all. You don't know who your partners are at the end, they have no likes or dislikes, no family.. I mean come on are you serious? 

MGS4's story may be over the top and laughable at times... but COD's is completely non-existant in comparison. 

Finally, I caution you to reserve labeling/stereotyping me when you clearly do not know me. 

@Will Snizek  Realistic in the case of this article, seems to refer to the gruesome realities, complex backstories/politics, and life portrayals of people living in the warzone.  I don't think its just blood spraying, or gory gut scenes.  If it is the former, as I suspect, Kojima's studio would be good for it.</description>
		<content:encoded><![CDATA[<p>@Brad</p>
<p>What story are you referring to in COD? The one where they throw you from mission to mission and at the end of it the game ends?  I hardly call that a story at all. You don&#8217;t know who your partners are at the end, they have no likes or dislikes, no family.. I mean come on are you serious? </p>
<p>MGS4&#8217;s story may be over the top and laughable at times&#8230; but COD&#8217;s is completely non-existant in comparison. </p>
<p>Finally, I caution you to reserve labeling/stereotyping me when you clearly do not know me. </p>
<p>@Will Snizek  Realistic in the case of this article, seems to refer to the gruesome realities, complex backstories/politics, and life portrayals of people living in the warzone.  I don&#8217;t think its just blood spraying, or gory gut scenes.  If it is the former, as I suspect, Kojima&#8217;s studio would be good for it.</p>
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		<title>By: Will Snizek</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-23</link>
		<dc:creator>Will Snizek</dc:creator>
		<pubDate>Fri, 10 Apr 2009 15:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-23</guid>
		<description>@jellybalboa: the U.S. has been using white phosphorous in combat for a very long time.  It's pretty much a smoke creating element.  We called it "Willy Pete".  I've always felt that it was a chemical weapon that shouldn't be used in combat, particularly in areas full of civilians.  It's an excellent tool to use when troops need to escape an area undetected, but the side effects are terrible.  It will burn through pretty much anything including clothing and flesh.

@John: Konami doesn't have a track record of producing realistic war games, but I don't think other companies have been very realistic themselves.  My main point is the fact that an actual "realistic" game wouldn't be a good experience.</description>
		<content:encoded><![CDATA[<p>@jellybalboa: the U.S. has been using white phosphorous in combat for a very long time.  It&#8217;s pretty much a smoke creating element.  We called it &#8220;Willy Pete&#8221;.  I&#8217;ve always felt that it was a chemical weapon that shouldn&#8217;t be used in combat, particularly in areas full of civilians.  It&#8217;s an excellent tool to use when troops need to escape an area undetected, but the side effects are terrible.  It will burn through pretty much anything including clothing and flesh.</p>
<p>@John: Konami doesn&#8217;t have a track record of producing realistic war games, but I don&#8217;t think other companies have been very realistic themselves.  My main point is the fact that an actual &#8220;realistic&#8221; game wouldn&#8217;t be a good experience.</p>
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		<title>By: jellybalboa</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-22</link>
		<dc:creator>jellybalboa</dc:creator>
		<pubDate>Fri, 10 Apr 2009 11:37:45 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-22</guid>
		<description>KONAMI IS GOING TOO FAR WITH THIS, THEY WILL MAKE A MOCKERY OF ALL THE INNOCENT CIVILLIANS THAT DIED THERE, THE AMERICANS USED WHITE PHOSPHATE ON CIVILLIANS, WOMEN N CHILDREN BURNT TO DEATH WITH THIS CHEMICAL WEAPONS, THIS GAME SHOULD NOT BE BASED ON AN ACTUAL PLACE SUCH AS FALLUJAH, THIS IS A SENSITIVE TOPIC TO ME, HOW HAVE KONAMI AND U PEOPLE BRUSHED ASIDE YOUR MORALS. IT JUST SHOWS HOW LOW THE STANDARDS OF SOCIETY AND COMPANIES ARE WHEN GAMES LIKE THESE ARE ACCEPTED BY THE MAJORITY. GOOD LUCK TO U ALL</description>
		<content:encoded><![CDATA[<p>KONAMI IS GOING TOO FAR WITH THIS, THEY WILL MAKE A MOCKERY OF ALL THE INNOCENT CIVILLIANS THAT DIED THERE, THE AMERICANS USED WHITE PHOSPHATE ON CIVILLIANS, WOMEN N CHILDREN BURNT TO DEATH WITH THIS CHEMICAL WEAPONS, THIS GAME SHOULD NOT BE BASED ON AN ACTUAL PLACE SUCH AS FALLUJAH, THIS IS A SENSITIVE TOPIC TO ME, HOW HAVE KONAMI AND U PEOPLE BRUSHED ASIDE YOUR MORALS. IT JUST SHOWS HOW LOW THE STANDARDS OF SOCIETY AND COMPANIES ARE WHEN GAMES LIKE THESE ARE ACCEPTED BY THE MAJORITY. GOOD LUCK TO U ALL</p>
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		<title>By: two sided</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-21</link>
		<dc:creator>two sided</dc:creator>
		<pubDate>Fri, 10 Apr 2009 08:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-21</guid>
		<description>i wish we could play as an iraqi soldier, who defend his country against these massive weapons bullshit crap.

most of the games, the enemies have been showed like brainless animals, they are just there to be killed, i havent got hope for this game neither.</description>
		<content:encoded><![CDATA[<p>i wish we could play as an iraqi soldier, who defend his country against these massive weapons bullshit crap.</p>
<p>most of the games, the enemies have been showed like brainless animals, they are just there to be killed, i havent got hope for this game neither.</p>
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		<title>By: Ror</title>
		<link>http://kezins.info/2009/04/you-dont-want-to-experience-6-days-in-fallujah/192/comment-page-1#comment-20</link>
		<dc:creator>Ror</dc:creator>
		<pubDate>Fri, 10 Apr 2009 07:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://kezins.info/?p=192#comment-20</guid>
		<description>@John.

Konami is the publisher on this title -- not the developer.

As for the game in question, if the interactive medium is to ever tackle this kind of subject matter in as insightful and considered fashion as something like HBO's Generation Kill, there has to be a first attempt.

Maybe it will be a mistake to draw on a single event so explicitly, that's yet to be seen. But at least Atomic are being far more honest about war than Infinity Ward, whose Call of Duty 4 deals only in shades of black and white -- rarely gray. 

It's time for developers to think about the cultural significance of their craft.</description>
		<content:encoded><![CDATA[<p>@John.</p>
<p>Konami is the publisher on this title &#8212; not the developer.</p>
<p>As for the game in question, if the interactive medium is to ever tackle this kind of subject matter in as insightful and considered fashion as something like HBO&#8217;s Generation Kill, there has to be a first attempt.</p>
<p>Maybe it will be a mistake to draw on a single event so explicitly, that&#8217;s yet to be seen. But at least Atomic are being far more honest about war than Infinity Ward, whose Call of Duty 4 deals only in shades of black and white &#8212; rarely gray. </p>
<p>It&#8217;s time for developers to think about the cultural significance of their craft.</p>
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